Bardi Dev

Full Stack Developer & Game Dev

Hello, I'm Bardi

I craft immersive digital experiences — from full‑stack web apps to game development. I blend code, creativity, and a bit of chaos to build things that matter.

Core Skills

Web Dev

Full‑Stack Web

React, Node.js, Python, PostgreSQL. Building fast, scalable web applications from A to Z.

Game Dev

Game Development

Unreal, Unity, Godot. Gameplay programming, shaders, and interactive 3D worlds.

3D & Design

3D Art & Design

Maya, Blender, ZBrush, Substance Suite. Modeling, texturing, and creative direction.

DevOps

DevOps & Cloud

Docker, CI/CD, AWS. Automating deployments and scaling infrastructure.

About Me

I'm Bardi, a developer and creative technologist based somewhere between code and art. I started my journey in game development, fell in love with web technologies, and now I swim across both worlds. I believe the best digital products come from curiosity and a willingness to break conventions.

When I'm not coding, I experiment with 3D tools, design systems, or play with game engines. I've worked on indie games, interactive websites, and real‑time applications. My toolbox is weirdly mixed — but that's exactly how I like it.

Tools & Technologies I Use

Latest Projects

Project 1

Neon Realms (Game)

A cyberpunk action game built with Unreal Engine 5. Features dynamic lighting, custom shaders, and intense combat.

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Project 2

Portfolio Flow (Web App)

No‑code portfolio builder for artists. Drag‑and‑drop, 3D templates, one‑click deploy. Built with React and Node.

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Project 3

Real‑time VFX Tool

Interactive web‑based particle system with shader graph. Used for game jams and live visuals.

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