Hello, I'm Bardi
I craft immersive digital experiences — from full‑stack web apps to game development. I blend code, creativity, and a bit of chaos to build things that matter.
Core Skills

Full‑Stack Web
React, Node.js, Python, PostgreSQL. Building fast, scalable web applications from A to Z.

Game Development
Unreal, Unity, Godot. Gameplay programming, shaders, and interactive 3D worlds.

3D Art & Design
Maya, Blender, ZBrush, Substance Suite. Modeling, texturing, and creative direction.

DevOps & Cloud
Docker, CI/CD, AWS. Automating deployments and scaling infrastructure.
About Me
I'm Bardi, a developer and creative technologist based somewhere between code and art. I started my journey in game development, fell in love with web technologies, and now I swim across both worlds. I believe the best digital products come from curiosity and a willingness to break conventions.
When I'm not coding, I experiment with 3D tools, design systems, or play with game engines. I've worked on indie games, interactive websites, and real‑time applications. My toolbox is weirdly mixed — but that's exactly how I like it.
Tools & Technologies I Use
Latest Projects

Neon Realms (Game)
A cyberpunk action game built with Unreal Engine 5. Features dynamic lighting, custom shaders, and intense combat.
View Project
Portfolio Flow (Web App)
No‑code portfolio builder for artists. Drag‑and‑drop, 3D templates, one‑click deploy. Built with React and Node.
View Project
Real‑time VFX Tool
Interactive web‑based particle system with shader graph. Used for game jams and live visuals.
View Project